![]() ![]() The research function is also introduced in this mission which has you unlocking new stuff in the game every time your theme park levels up such as more flat rides, shops and other things. Un-edited Image Credit: Bandai Namco Entertainment The limit of things that could be Impossified seem endless, ranging from the Flat rides, shops and even staff members and is only limited by your Amazement gauge. By using this feature the attraction levels of your park will level up which in turn would yield more benefits and generate more income. Once you cleared mission 2, the 3rd mission introduces a character named Sofia who is the engineer of the Theme Park and will be your guide as she attempts to explain to you the magic that is the “Impossification” feature within the game.Īs mentioned in our previous first impressions write up, the Impossification feature lets you create experiences that are beyond that of a normal Theme Park. Personally, I think the game captures the feeling of managing a Theme Park really well in a much more engaging and fun way when compared to recent titles like Jurassic World Evolution as you are not just spamming attraction buildings but also making sure that the Theme Park is built properly and satisfactory for customers on a deeper level. For this, a very convenient function called the Heat-Map can be used which lets you check on your visitors and their overall happiness level. During this time, you will learn to analyze the on-goings of your Theme Park with the visitors having different needs and emotions and you as the Manager will need to manage those accordingly. Un-edited Image Credit: Bandai Namco Entertainmentįrom there you will officially start to manage your own Theme Park, which has you expanding the land and theme park by building anything you desire while still remaining relevant to your targeted audience. ![]() Soon after, you will be given milestones to achieve or reset it if you are not particularly interested in completing them. There are also more cutscenes variety here which also included a choice system that affect the type of assets that you can place.įor example, one choice had me deciding on the overall theme of the Park and who the target demographic is which would determine the overall aesthetic of the Theme Park itself. In this particular mission a lot more emphasis is given on how to build paths and placing flat rides. Follow us on Twitter Follow and Tweet us Tweet to 2 assigns you to an old theme park which you will need to bring back to its former glory. ![]()
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